GDC day 2...
It’s the start of day 3 of GDC and – I have a cold. Not going to well this trip on the health front. I checked out the Sony keynote. Very, very boring except for the Eye Toy demo by some American Idol failure. The PSP game that was demoed looked a lot like a ‘Croc Engine’ game to me and failed to impress in any way.Went to a lecture on ‘Emergent Games Design’ by a couple of guys from Ion Storm. I had an interview recently where they asked me what I thought of emergent gameplay. I was like, emergent what? So I decided to go and see what it was all about. Turns out that this is how I’ve been thinking about design for a while, I just never knew it needed a funky tag like ‘emergent’. The lecture was great though and those guys really know there stuff.
Also checked out Will Spector’s talk about story in game. Interesting to see the guy who everyone says is the master of emergent gameplay singing the praises of linear games. That’s right Will, step into the dark side. Again – it was a really great lecture. These Ion Storm guys know their stuff. It’s a just a shame I can’t get into their games.
Also attended the Phil Tippet Keynote. I’m afraid to say this was very boring. It was about the history of animation. Very self indulgent and only picked up when it can to the Q&A session. Guys a genius – just not a great public speaker.
I’m heading off to San Fran tonight and I’m not sure what the internet situation is like in the hotel. Lovely connection here. 600K per second. Sweet!
Nic.

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